Hardware & interactive

The screen isn't the only interface. Some products you hold.

From a sketch on paper to a device you can hold. Let me walk you through how a physical or interactive project comes together. The electronics and the crew included.

It starts with what it must do in the real world

Physical products are unforgiving, so we start with the constraints: where it lives, what it must survive, the budget and the timeline. Honest feasibility before anyone falls in love with an idea.

KitA real callFeasibility checkShared doc

Electronics and sensors / IoT

I choose the brains and the senses: the board, the sensors, and how it talks to the world over Wi-Fi, Bluetooth or wired IoT. For complex boards I bring in an electronics engineer.

KitArduinoESP32Raspberry PiSensors

Prototyping and 3D print

Then we make it real, fast. Enclosures and mechanics in CAD, printed and cut, tested, adjusted and printed again. You learn more from one rough prototype than from ten meetings.

the first prototype is meant to disappoint you, that's its job

KitFusion 3603D printingLaser cut

Installations people walk up to and just get

For interactive and public work, hardware and software become one experience: sensors, screens, projection and custom firmware, built to be understood without a manual.

KitTouchDesignerProjectionCustom firmware

Built to survive contact with the public

A prototype on your desk is easy; a device in the wild is not. We test in the real setting, then harden it against everything people and weather will inevitably do to it.

KitField testingIterationEnclosure hardening

You leave with a device, not a slide

A working unit, a bill of materials, and build documentation, plus coordination of a small production run with a manufacturing partner when you are ready to scale.

You keepWorking unitBill of materialsBuild docs

Recognise your project somewhere in there?
The first hello costs nothing.

Start the conversation

Before you ask

Can you take a hardware idea from sketch to working prototype?

Yes. Electronics, enclosure, firmware and interaction, prototyped and iterated until it works in the real world. For complex boards or finishes I bring in an electronics engineer or a fabricator.

What sensors and platforms do you work with?

Arduino, ESP32 and Raspberry Pi class hardware, with the right sensors for the job: distance, motion, presence and environmental, connected over Wi-Fi, BLE or wired IoT.

Do you handle small production runs?

I prototype and prepare for production with a bill of materials and build docs, and coordinate a small run with a manufacturing partner when you are ready to scale.